UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Neutral Faction - Environmental Objects * Destructible rocks and XP towers for map objectives * * The Neutral faction represents environmental objects and map features * that players can interact with during gameplay. This includes destructible * terrain obstacles and strategic XP towers that provide experience bonuses. */ import { NonPlayerFaction } from "../../engine/faction.js"; /** * Neutral Faction - Environmental and objective structures * Provides destructible terrain and strategic objectives for all maps */ declare class NeutralFaction extends NonPlayerFaction { uuid: string; static src: string; constructor(); } export default NeutralFaction; //# sourceMappingURL=neutral.d.ts.map