@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
20 lines • 620 B
TypeScript
/**
* Time Out - Game Mutator
* No Heroes
*
* This restrictive mutator completely removes all hero units from the
* battlefield, forcing commanders to rely entirely on standard army
* compositions and eliminating the powerful singular units that often
* define late-game strategy and faction identity.
*/
import { Mutator } from "../../../engine/modifier.js";
/**
* Time Out - Hero unit prohibition
* Disables all hero units and hero-related mechanics
*/
export declare class TimeOut extends Mutator {
static src: string;
constructor();
}
export default TimeOut;
//# sourceMappingURL=time-out.d.ts.map