@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
20 lines • 596 B
TypeScript
/**
* Shielding - Game Boon
* Units gain protective shields
*
* This defensive boon provides all units with additional shield protection,
* creating a buffer against incoming damage and making armies more resilient
* in prolonged engagements.
*/
import { Boon } from "../../../engine/modifier.js";
/**
* Shielding - Protective shield enhancement
* Grants shield points to all units for improved survivability
*/
export declare class Shielding extends Boon {
uuid: string;
static src: string;
constructor();
}
export default Shielding;
//# sourceMappingURL=shielding.d.ts.map