@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
20 lines • 639 B
JavaScript
/**
* Fractured Oasis 2v2 Map
* Ported from fractured_oasis_2v2.pkl
*/
import { Map2v2 } from "../../../engine/map.js";
export class FracturedOasisMap extends Map2v2 {
constructor() {
super();
this.name = "Fractured Oasis 2v2";
this.uuid = "25265b2f-799c-45e2-9183-a7a9686d3b00";
this.xpTowers = 3;
this.fluxDistance = "distant";
this.mapSize = "large";
this.inLadderPool = true;
}
}
// Static property for source path
FracturedOasisMap.src = "src/zerospace/map/2v2/fractured-oasis-2v2.ts";
export default FracturedOasisMap;
//# sourceMappingURL=fractured-oasis-2v2.js.map