@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
27 lines • 801 B
TypeScript
/**
* Stinger - A fast small melee unit. Attacks deal additional damage over time. Attacks ground units.
* Light armor, high speed, vicious claw attacks with upgrade potential
*/
import { GrellArmyUnit } from "../../../../defaults/grell.js";
import { Attack, Passive, Upgrade } from "../../../../engine/ability.js";
declare class Stinger extends GrellArmyUnit {
uuid: string;
static src: string;
readonly attacks: {
claws: Attack;
};
readonly passives: {
stealth: Passive;
poison: Passive;
biomassHeal: Passive;
};
readonly upgrades: {
fastLegs: Upgrade;
poisonSting: Upgrade;
raptor: Upgrade;
cliffJumping: Upgrade;
};
constructor();
}
export default Stinger;
//# sourceMappingURL=stinger.d.ts.map