@zerospacegg/iolin
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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
41 lines • 1.67 kB
JavaScript
/**
* Medium Incubator - Grell T2 production building
* Advanced production facility that inherits from base production building
*/
import { GrellProductionBuilding } from "../../../../defaults/grell.js";
export class MediumIncubator extends GrellProductionBuilding {
constructor() {
super();
this.hexiteCost = 100;
this.fluxCost = 50;
this.buildTime = 40;
this.buildCount = 1;
this.name = "Medium Incubator";
this.tier = "T2";
this.hotkey = "F";
this.uuid = "abb4b3c7-4be7-4be5-b72c-46abefd8411c";
// Medium Incubator stats from PKL truth
this.hp = 1200;
this.armor = 1;
this.speed = 0;
this.shortName = "Md. Incubator";
// Creates units
this.creates = ["faction/grell/unit/harbinger", "faction/grell/unit/man-eater", "faction/grell/unit/thresher"];
this.createdBy = ["faction/grell/unit/seedling"];
this.unlockedBy = ["faction/grell/building/incubator"];
// Unlocks units and buildings
this.unlocks = [
"faction/grell/unit/harbinger",
"faction/grell/unit/man-eater",
"faction/grell/building/large-incubator",
"faction/grell/building/advanced-augmentation-pool",
];
// Unlocks mercenary tier
this.unlocksMercTier = "T2";
// All other stats (hp, costs, biomass, etc.) inherited from base GrellProductionBuilding class
}
}
// Static property for source path
MediumIncubator.src = "src/zerospace/faction/grell/building/medium-incubator.ts";
export default MediumIncubator;
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