UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Large Incubator - Grell T3 production building * Massive production facility that inherits from base production building */ import { GrellProductionBuilding } from "../../../../defaults/grell.js"; export class LargeIncubator extends GrellProductionBuilding { constructor() { super(); this.hexiteCost = 125; this.fluxCost = 100; this.buildTime = 50; this.buildCount = 1; this.name = "Large Incubator"; this.tier = "T3"; this.hotkey = "G"; this.uuid = "8b2b7626-918e-490c-972c-13dc8adb2b8a"; // Large Incubator stats from PKL truth this.hp = 1400; this.armor = 1; this.speed = 0; this.shortName = "Lg. Incubator"; // Creates units this.creates = ["faction/grell/unit/reaver", "faction/grell/unit/weaver", "faction/grell/unit/behemoth"]; this.createdBy = ["faction/grell/unit/seedling"]; this.unlockedBy = ["faction/grell/building/medium-incubator"]; // Unlocks units and buildings this.unlocks = ["faction/grell/unit/behemoth", "faction/grell/building/special-augmentation-pool"]; // Unlocks mercenary tier this.unlocksMercTier = "T3"; // All other stats (hp, costs, biomass, etc.) inherited from base GrellProductionBuilding class } } // Static property for source path LargeIncubator.src = "src/zerospace/faction/grell/building/large-incubator.ts"; export default LargeIncubator; //# sourceMappingURL=large-incubator.js.map