UNPKG

@zerospacegg/iolin

Version:

Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

40 lines 1.55 kB
/** * Incubator - Grell T1 production building * Primary army unit production facility that inherits from base production building */ import { GrellProductionBuilding } from "../../../../defaults/grell.js"; export class Incubator extends GrellProductionBuilding { // Static properties for ID references constructor() { super(); this.hexiteCost = 75; this.fluxCost = 0; this.buildTime = 35; this.name = "Incubator"; this.tier = "T1"; this.hotkey = "D"; this.unlocksMercTier = "T1"; this.uuid = "9ddf1f1e-3ddc-466f-9875-6dd9b36f6279"; // Building stats this.hp = 1000; this.shields = 0; this.armor = 1; this.armorType = "building"; this.speed = 0; // Creates units this.creates = ["faction/grell/unit/stinger", "faction/grell/unit/lasher", "faction/grell/unit/skrelling"]; this.createdBy = ["faction/grell/unit/seedling"]; this.unlockedBy = ["faction/grell/building/nourishing-pod"]; // Unlocks units and buildings this.unlocks = [ "faction/grell/unit/stinger", "faction/grell/building/augmentation-pool", "faction/grell/building/medium-incubator", ]; // All other stats (hp, costs, biomass, etc.) inherited from base GrellProductionBuilding class } } // Static property for source path Incubator.src = "src/zerospace/faction/grell/building/incubator.ts"; export default Incubator; //# sourceMappingURL=incubator.js.map