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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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import { CoopMission } from "../../../engine/mission.js"; class FrozenWatch extends CoopMission { constructor() { super(); this.uuid = "5ea3b101-f4d7-487a-bd3b-2a3434f569d9"; this.name = "The Frozen Watch"; this.shortName = "Frozen Watch"; this.description = "You are being deployed behind enemy lines. Your aim is to secure the area while a massive artillery gun is assembled, loaded, and fired. The team must repel the attacking Grell while the gun is reloaded. The gun will be fired each day to destroy a Grell tunnel being used to reinforce the area. For the Idals!"; this.missionType = "survival"; } } FrozenWatch.src = "src/zerospace/coop/mission/frozen-watch.ts"; export default FrozenWatch; //# sourceMappingURL=frozen-watch.js.map