UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * CommanderLevel - Represents a commander progression level * Used for coop commander level-based unlock systems */ import { Child } from "./child.js"; /** * CommanderLevel class for commander progression * Each level can unlock units, buildings, and topbar abilities */ export class CommanderLevel extends Child { constructor(levelData) { super(); this.level = levelData.level; this.name = `Level ${levelData.level}`; this.description = levelData.description; // Set parent ID if provided for proper hierarchical ID generation if (levelData.parentId) { this.parentId = levelData.parentId; } // Set UUID if provided for tracking if (levelData.uuid) { this.uuid = levelData.uuid; } // Set unlocks if provided if (levelData.unlocks) { this.unlocks = levelData.unlocks; } } get slug() { return `levels/${this.level}`; } get type() { return "commander-level"; } get subtype() { return "level"; } get shortName() { return `L${this.level}`; } } CommanderLevel.src = "src/engine/commander-level.ts"; export default CommanderLevel; //# sourceMappingURL=commander-level.js.map