@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
23 lines • 732 B
JavaScript
/**
* Engine - Barrel export for all engine classes and types
* Import everything from @engine for convenience
*/
// Core types and utilities
export * from "./engine/core.js";
// Base entity class
export * from "./engine/entity.js";
// Game object classes
export * from "./engine/ability.js";
export * from "./engine/building.js";
export * from "./engine/faction.js";
export * from "./engine/map.js";
export * from "./engine/unit.js";
// Transformation system - DISABLED for now
// export * from "./engine/transformation.js";
// Mission system
export * from "./engine/mission.js";
// Modifier system
export * from "./engine/modifier.js";
// Mechanic system
export * from "./engine/mechanic.js";
//# sourceMappingURL=engine.js.map