@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
35 lines • 906 B
TypeScript
/**
* Sanctuary Mercenary Faction Classes
* Base classes for the Sanctuary mercenary faction
*/
import { MercFaction } from "../engine/faction.js";
/**
* Base class for Sanctuary mercenary faction
*/
export declare abstract class SanctuaryFaction extends MercFaction {
constructor();
}
/**
* Base class for Sanctuary talents
*/
export declare abstract class SanctuaryTalent {
abstract uuid: string;
abstract readonly name: string;
abstract readonly description: string;
abstract readonly level: number;
constructor();
}
/**
* Base class for Sanctuary topbar abilities
*/
export declare abstract class SanctuaryTopbar {
abstract uuid: string;
abstract readonly name: string;
abstract readonly description: string;
topbarType: string;
slot: number;
energyCost: number;
cooldown: number;
constructor();
}
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