UNPKG

@zerospacegg/iolin

Version:

Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

28 lines 911 B
/** * Jungle-AI Classes - Nonplayer faction classes * Jungle-AI is a hostile non-player faction that guards XP towers * Simple faction with only basic units, no heroes, buildings, or abilities */ import { NonPlayerFaction } from "../engine/faction.js"; import { ArmyUnit } from "../engine/unit.js"; /** * Jungle-AI faction class extending NonPlayerFaction * Nonplayer factions are simpler than main/mercenary factions */ export declare abstract class JungleAIFaction extends NonPlayerFaction { constructor(); } /** * Jungle-AI unit class - simple guardian creatures * These are basic army units that guard strategic locations */ export declare abstract class JungleAIUnit extends ArmyUnit { constructor(); } /** * Concrete Jungle-AI army unit implementation */ export declare abstract class JungleAIArmyUnit extends JungleAIUnit { constructor(); } //# sourceMappingURL=jungle-ai.d.ts.map