@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
28 lines • 993 B
JavaScript
;
/**
* Sudden Death - Game Mutator
* Units and structures die in one hit
*
* This extreme mutator completely changes combat dynamics by making
* every unit and structure vulnerable to instant destruction from
* any source of damage. Speed and positioning become everything.
*/
Object.defineProperty(exports, "__esModule", { value: true });
exports.SuddenDeath = void 0;
const modifier_js_1 = require("../../../engine/modifier.cjs");
/**
* Sudden Death - One-hit destruction for all units
* Makes every combat interaction potentially lethal
*/
class SuddenDeath extends modifier_js_1.Mutator {
constructor() {
super();
this.name = "Sudden Death";
this.description = "Units and structures die in one hit";
this.uuid = "926557f2-3976-44af-8bfd-17bf280eca38";
}
}
exports.SuddenDeath = SuddenDeath;
SuddenDeath.src = "src/zerospace/misc/mutator/sudden-death.ts";
exports.default = SuddenDeath;
//# sourceMappingURL=sudden-death.js.map