@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
28 lines • 969 B
JavaScript
;
/**
* Lockdown - Game Mutator
* Faction Powers are disabled
*
* This restrictive mutator completely disables all faction-specific abilities,
* topbar powers, and special faction mechanics, forcing commanders to rely
* purely on basic unit capabilities and fundamental strategic principles.
*/
Object.defineProperty(exports, "__esModule", { value: true });
exports.Lockdown = void 0;
const modifier_js_1 = require("../../../engine/modifier.cjs");
/**
* Lockdown - Faction power suppression
* Disables all faction-specific abilities and special powers
*/
class Lockdown extends modifier_js_1.Mutator {
constructor() {
super();
this.name = "Lockdown";
this.description = "Faction Powers are disabled";
this.uuid = "a2623846-0b55-4315-a7ba-8a263534be48";
}
}
exports.Lockdown = Lockdown;
Lockdown.src = "src/zerospace/misc/mutator/lockdown.ts";
exports.default = Lockdown;
//# sourceMappingURL=lockdown.js.map