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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

28 lines 935 B
"use strict"; /** * Siphon - Game Boon * 50% damage dealt heals your units * * This vampiric enhancement boon allows all units to recover health by * dealing damage to enemies, creating a sustaining combat effect where * aggressive engagement becomes a form of battlefield regeneration. */ Object.defineProperty(exports, "__esModule", { value: true }); exports.Siphon = void 0; const modifier_js_1 = require("../../../engine/modifier.cjs"); /** * Siphon - Vampiric damage-to-health conversion * Units heal themselves by dealing damage to enemies */ class Siphon extends modifier_js_1.Boon { constructor() { super(); this.name = "Siphon"; this.description = "50% damage dealt heals your units"; this.uuid = "664b44b3-1fbd-45b3-b3a8-98cec84a8de6"; } } exports.Siphon = Siphon; Siphon.src = "src/zerospace/misc/boon/siphon.ts"; exports.default = Siphon; //# sourceMappingURL=siphon.js.map