@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
28 lines • 935 B
JavaScript
;
/**
* Siphon - Game Boon
* 50% damage dealt heals your units
*
* This vampiric enhancement boon allows all units to recover health by
* dealing damage to enemies, creating a sustaining combat effect where
* aggressive engagement becomes a form of battlefield regeneration.
*/
Object.defineProperty(exports, "__esModule", { value: true });
exports.Siphon = void 0;
const modifier_js_1 = require("../../../engine/modifier.cjs");
/**
* Siphon - Vampiric damage-to-health conversion
* Units heal themselves by dealing damage to enemies
*/
class Siphon extends modifier_js_1.Boon {
constructor() {
super();
this.name = "Siphon";
this.description = "50% damage dealt heals your units";
this.uuid = "664b44b3-1fbd-45b3-b3a8-98cec84a8de6";
}
}
exports.Siphon = Siphon;
Siphon.src = "src/zerospace/misc/boon/siphon.ts";
exports.default = Siphon;
//# sourceMappingURL=siphon.js.map