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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Retribution = void 0; const modifier_js_1 = require("../../../engine/modifier.cjs"); class Retribution extends modifier_js_1.Boon { constructor() { super(); this.name = "Retribution"; this.description = "Unit deaths empowers other nearby units"; this.uuid = "c57167ef-d2f4-49a1-8e3b-7c6a4baecfc3"; } } exports.Retribution = Retribution; Retribution.src = "src/zerospace/misc/boon/retribution.ts"; exports.default = Retribution; //# sourceMappingURL=retribution.js.map