@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
16 lines • 597 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.LightPower = void 0;
const modifier_js_1 = require("../../../engine/modifier.cjs");
class LightPower extends modifier_js_1.Boon {
constructor() {
super();
this.name = "Light Power";
this.description = "+50% weapon damage dealt by units with light armor";
this.uuid = "ad82bc8c-8af0-4347-ac15-9f1e475a4c75";
}
}
exports.LightPower = LightPower;
LightPower.src = "src/zerospace/misc/boon/light-power.ts";
exports.default = LightPower;
//# sourceMappingURL=light-power.js.map