@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
16 lines • 622 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.HeavyOrdnance = void 0;
const modifier_js_1 = require("../../../engine/modifier.cjs");
class HeavyOrdnance extends modifier_js_1.Boon {
constructor() {
super();
this.name = "Heavy Ordnance";
this.description = "Buildings have +200% attack speed and +800 range";
this.uuid = "0e60fb05-d525-42da-a684-1dd55e0159ac";
}
}
exports.HeavyOrdnance = HeavyOrdnance;
HeavyOrdnance.src = "src/zerospace/misc/boon/heavy-ordnance.ts";
exports.default = HeavyOrdnance;
//# sourceMappingURL=heavy-ordnance.js.map