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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Endurance = void 0; const modifier_js_1 = require("../../../engine/modifier.cjs"); class Endurance extends modifier_js_1.Boon { constructor() { super(); this.name = "Endurance"; this.description = "Units have double health and shields"; this.uuid = "74ed0b75-4300-49b6-aea9-33bf71d46ad4"; } } exports.Endurance = Endurance; Endurance.src = "src/zerospace/misc/boon/endurance.ts"; exports.default = Endurance; //# sourceMappingURL=endurance.js.map