@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
16 lines • 566 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.Detonation = void 0;
const modifier_js_1 = require("../../../engine/modifier.cjs");
class Detonation extends modifier_js_1.Boon {
constructor() {
super();
this.name = "Detonation";
this.description = "Units explode on death";
this.uuid = "8a134ef6-9b0c-4528-adee-628c0c09a0de";
}
}
exports.Detonation = Detonation;
Detonation.src = "src/zerospace/misc/boon/detonation.ts";
exports.default = Detonation;
//# sourceMappingURL=detonation.js.map