UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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"use strict"; /** * Dread Raider - Fast T1 scout unit with thieve ability * Fast-moving operative who redistributes wealth through hit-and-run tactics */ Object.defineProperty(exports, "__esModule", { value: true }); const dread_js_1 = require("../../../../defaults/dread.cjs"); const ability_js_1 = require("../../../../engine/ability.cjs"); class DreadRaider extends dread_js_1.DreadRaidersMercUnit { constructor() { super(); // Auto-generated fixes from dev data comparison this.name = "Dread Raider"; this.tier = "T1"; this.hotkey = "Q"; this.internalId = "Troop_Dread_Demo_C"; this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Dread_Demo.Default__Troop_Dread_Demo_C"; this.internalTags = [ "Attackable.Unit.Troop", "Attackable.Unit.Light", "Attackable.ArmorType.Light", "Attackable.Biological", ]; this.internalSecondaryTags = ["Infantry"]; this.uuid = "20298043-24f6-48ac-968e-f915c9c2cde5"; this.description = "Light infantry which can steal Hexite from enemies. Can jump up and down cliffs. Attacks ground and air units."; // Mutable properties (can be modified by upgrades) this.shortName = "Raider"; this.hp = 175; this.shields = 0; this.armor = 0; this.armorType = "light"; this.speed = 650; this.supply = 2; this.turnSpeed = 5000; // TODO: Convert to getter - this.infuseCost = 3; // Relationships this.createdBy = ["mercenary/dread/building/dread-merc-outpost"]; this.unlockedBy = ["mercenary/dread/building/dread-merc-outpost"]; // Primary attack this.attacks.attack = new ability_js_1.Attack({ name: "Attack", damage: 12, cooldown: 1.5, cooldownBetweenShots: 0.62, armorPenetration: 0, delay: 0, range: 800, targets: ["air", "ground"], bonusDamage: [{ multiplier: 1.75, vs: ["unit:harvester"] }], parentId: this.id, parentUUID: this.uuid, }); // Thieve ability this.spells.thieve = new ability_js_1.Spell({ name: "Thieve", cooldown: 60.0, targets: ["ground"], delay: 5.0, description: "60s cooldown. Steals 100 hexite from target extractor or harvester after 5 seconds. The owner does not lose resources.", parentId: this.id, parentUUID: this.uuid, }); } } // Static property for source path DreadRaider.src = "src/zerospace/mercenary/dread/unit/dread-raider.ts"; exports.default = DreadRaider; //# sourceMappingURL=dread-raider.js.map