@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
58 lines • 2.38 kB
JavaScript
"use strict";
/**
* Dread Flamer - Elite T3 flame unit with arc attack capabilities
* Heavy armored revolutionary who uses fire as both weapon and symbol of liberation
*/
Object.defineProperty(exports, "__esModule", { value: true });
const dread_js_1 = require("../../../../defaults/dread.cjs");
const ability_js_1 = require("../../../../engine/ability.cjs");
class DreadFlamer extends dread_js_1.DreadRaidersMercUnit {
constructor() {
super();
this.hexiteCost = 100;
this.fluxCost = 200;
this.name = "Dread Flamer";
this.tier = "T3";
this.hotkey = "";
this.internalId = "Troop_Dread_Flamer_C";
this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Dread_Flamer.Default__Troop_Dread_Flamer_C";
this.internalTags = ["Attackable.Unit.Troop", "Attackable.ArmorType.Heavy"];
this.internalSecondaryTags = ["Vehicle"];
this.uuid = "2f95493e-6fee-4d2e-a722-9c537690c413";
this.description =
"Heavy tank with short range area damage. Deals bonus damage vs light units. Attacks ground units.";
// Mutable properties (can be modified by upgrades)
this.shortName = "Flamer";
this.hp = 1000;
this.shields = 0;
this.armor = 1;
this.armorType = "heavy";
this.speed = 450;
this.supply = 6;
this.turnSpeed = 1000;
this.pushability = 0.45;
// TODO: Convert to getter - this.infuseCost = 16;
// Relationships
this.createdBy = ["mercenary/dread/building/dread-merc-outpost"];
this.unlockedBy = ["mercenary/dread/building/dread-merc-outpost"];
// Primary attack
this.attacks.attack = new ability_js_1.Attack({
name: "Attack",
damage: 8,
volleys: 2,
cooldown: 0.25,
cooldownBetweenShots: 0,
armorPenetration: 0,
delay: 0.01,
range: 350,
targets: ["ground"], // REMOVED: arcAngle: 40, // Not valid in Attack type
bonusDamage: [{ multiplier: 1.5, vs: ["armor:light"] }],
parentId: this.id,
parentUUID: this.uuid,
});
}
}
// Static property for source path
DreadFlamer.src = "src/zerospace/mercenary/dread/unit/dread-flamer.ts";
exports.default = DreadFlamer;
//# sourceMappingURL=dread-flamer.js.map