UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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"use strict"; /** * Cha'Kru Cultist - Mystical priest-warrior who serves as battlefield support and living conduit to the Leviathan * Earth-aligned devotee with acidic blood magic and healing abilities */ Object.defineProperty(exports, "__esModule", { value: true }); const chakru_js_1 = require("../../../../defaults/chakru.cjs"); const ability_js_1 = require("../../../../engine/ability.cjs"); class ChakruCultist extends chakru_js_1.ChakruMercUnit { constructor() { super(); // Auto-generated fixes from dev data comparison // Fix: HP this.hexiteCost = 50; this.fluxCost = 100; // hp is set later in the mutable properties section this.name = "Cha'Kru Cultist"; this.tier = "T1"; this.hotkey = ""; this.internalId = "Troop_KingdomCultist_C"; this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_KingdomCultist.Default__Troop_KingdomCultist_C"; this.internalTags = [ "Attackable.Unit.Troop", "Attackable.Unit.Light", "Attackable.ArmorType.Light", "Attackable.Biological", "Attackable.Unit.Chakru.A", ]; this.internalSecondaryTags = ["Infantry"]; this.uuid = "e080a169-c298-4103-8380-3a8359abd1c7"; this.description = "Heals and hides friendly units."; // Mutable properties (can be modified by upgrades) this.shortName = "Cultist"; this.hp = 200; this.shields = 0; this.armor = 0; this.armorType = "light"; this.speed = 500; this.supply = 3; this.energy = 100; this.startingEnergy = 50; this.turnSpeed = 3000; this.pushability = 0; // Relationships this.createdBy = ["mercenary/chakru/building/chakru-temple-of-earth"]; this.unlockedBy = ["mercenary/chakru/building/chakru-temple-of-earth"]; // Acidic Throw attack - Weaponized blood magic this.attacks.acidicThrow = new ability_js_1.Attack({ name: "Acidic Throw", damage: 19, cooldown: 1.3, cooldownBetweenShots: 0.5, armorPenetration: 0, delay: 0.346, range: 1200, targets: ["air", "ground"], parentId: this.id, parentUUID: this.uuid, }); // Heal spell - Leviathan blood magic restoration this.spells.heal = new ability_js_1.Spell({ name: "Heal", energyCost: 40, energyType: "classic", targets: [], healing: 250, duration: 8, description: "Heals target for 250 HP and provides stealth and +25% movement speed for 8s. Only targets non-mechanical units.", parentId: this.id, parentUUID: this.uuid, }); } } // Static property for source path ChakruCultist.src = "src/zerospace/mercenary/chakru/unit/chakru-cultist.ts"; exports.default = ChakruCultist; //# sourceMappingURL=chakru-cultist.js.map