@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
59 lines • 2.24 kB
JavaScript
"use strict";
/**
* Arandi Phoenix Guard - Elite interdimensional assault warriors
* Quantum immortal fighters who exist across multiple realities
* Summoned by "Call in the Phoenix Guard" topbar ability
*/
Object.defineProperty(exports, "__esModule", { value: true });
const arandi_js_1 = require("../../../../defaults/arandi.cjs");
const ability_js_1 = require("../../../../engine/ability.cjs");
class ArandiPhoenixGuard extends arandi_js_1.ArandiMercUnit {
constructor() {
super();
// hp and speed are set later in the mutable properties section
this.hexiteCost = 0;
this.fluxCost = 0;
this.buildCount = 3;
this.name = "Arandi Phoenix Guard";
this.tier = "T1";
this.hotkey = "";
this.uuid = "43dd50c8-ec0c-42bc-b69b-446049f677e3";
// Internal game engine data
this.internalId = "Troop_Arandi_PhoenixGuard_C";
this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Arandi_PhoenixGuard.Default__Troop_Arandi_PhoenixGuard_C";
this.internalTags = [
"Attackable.Unit.Troop",
"Attackable.FlyingUnit",
"Attackable.ArmorType.Medium",
"Attackable.Biological",
];
this.internalSecondaryTags = ["Air", "Infantry"];
// Mutable properties (can be modified by upgrades)
this.hp = 200;
this.shields = 0;
this.armor = 0;
this.armorType = "medium";
this.speed = 650;
this.supply = 3;
this.turnSpeed = 3500;
this.vision = 1800;
this.pushability = 1;
// Primary attack - Void Blaster
this.attacks.voidBlaster = new ability_js_1.Attack({
name: "Void Blaster",
damage: 70,
range: 600,
cooldown: 1.75,
cooldownBetweenShots: 1.75,
armorPenetration: 0,
delay: 0.1,
targets: ["ground", "air"],
parentId: this.id,
parentUUID: this.uuid,
});
}
}
// Static property for source path
ArandiPhoenixGuard.src = "src/zerospace/mercenary/arandi/unit/arandi-phoenix-guard.ts";
exports.default = ArandiPhoenixGuard;
//# sourceMappingURL=arandi-phoenix-guard.js.map