@zerospacegg/iolin
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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
77 lines • 3.09 kB
JavaScript
"use strict";
/**
* Arandi Nullseer - Psychic interdimensional support unit
* Warrior-scholars who interface with quantum consciousness fields
* Masters of cross-dimensional mind control and battlefield support
*/
Object.defineProperty(exports, "__esModule", { value: true });
const arandi_js_1 = require("../../../../defaults/arandi.cjs");
const ability_js_1 = require("../../../../engine/ability.cjs");
class ArandiNullseer extends arandi_js_1.ArandiMercUnit {
constructor() {
super();
// Auto-generated fixes from dev data comparison
this.hexiteCost = 50;
this.fluxCost = 175;
this.name = "Arandi Nullseer";
this.tier = "T2";
this.hotkey = "";
this.uuid = "b5b32137-195b-42f2-995a-537ca4035cc4";
// Internal game engine data
this.internalId = "Troop_Arandi_Amplifier_C";
this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Arandi_Amplifier.Default__Troop_Arandi_Amplifier_C";
this.internalTags = [
"Attackable.Unit.Troop",
"Attackable.ArmorType.Light",
"Attackable.Biological",
"Local.Arandi.Nullseer",
];
this.internalSecondaryTags = ["Infantry"];
this.description =
"Can mind-control enemy units. Killed friendly units nearby spawn hallucination on death. Hallucinations deal damage but have little life and can't use abilities.";
// Mutable properties (can be modified by upgrades)
this.hp = 200;
this.shields = 0;
this.armor = 0;
this.armorType = "light";
this.speed = 500;
this.supply = 5;
this.turnSpeed = 2000;
this.vision = 1800;
this.pushability = 0;
// TODO: Convert to getter - this.infuseCost = 13;
this.energy = 100;
// Primary attack - Psychic Bolts
this.attacks.attack = new ability_js_1.Attack({
name: "Attack",
damage: 20,
range: 1200,
cooldown: 2,
cooldownBetweenShots: 2,
armorPenetration: 0,
delay: 0.5,
targets: ["ground", "air"],
description: "Psychic energy bolts channeled through crystalline dimensional anchors",
parentId: this.id,
parentUUID: this.uuid,
});
// V - Mind Control
this.spells.mindControl = new ability_js_1.Spell({
name: "Mind Control",
description: "Take over enemy unit. Consumes energy when channeling (based on enemy status resist). Enemies cannot use abilities.",
hotkey: "V",
cooldown: 10,
energyCost: 10,
energyType: "classic",
range: 1200,
targets: ["ground", "air"],
abilityType: "channel",
parentId: this.id,
parentUUID: this.uuid,
});
}
}
// Static property for source path
ArandiNullseer.src = "src/zerospace/mercenary/arandi/unit/arandi-nullseer.ts";
exports.default = ArandiNullseer;
//# sourceMappingURL=arandi-nullseer.js.map