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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

10 lines 278 B
/** * Reanimate - Legion necromantic transformation */ import { GameMechanic } from "../../engine/mechanic.js"; export declare class Reanimate extends GameMechanic { static src: string; constructor(); } export default Reanimate; //# sourceMappingURL=reanimate.d.ts.map