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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

10 lines 267 B
/** * Biomass - Grell terrain control mechanic */ import { GameMechanic } from "../../engine/mechanic.js"; export declare class Biomass extends GameMechanic { static src: string; constructor(); } export default Biomass; //# sourceMappingURL=biomass.d.ts.map