@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
24 lines • 805 B
JavaScript
;
/**
* Lost Expedition 2v2 Map
* Ported from lost_expedition_2v2.pkl
*/
Object.defineProperty(exports, "__esModule", { value: true });
exports.LostExpeditionMap = void 0;
const map_js_1 = require("../../../engine/map.cjs");
class LostExpeditionMap extends map_js_1.Map2v2 {
constructor() {
super();
this.name = "Lost Expedition 2v2";
this.uuid = "94563931-fc16-45a6-9477-d8dc21c444b9";
this.xpTowers = 4;
this.fluxDistance = "near";
this.mapSize = "large";
this.inLadderPool = true;
}
}
exports.LostExpeditionMap = LostExpeditionMap;
// Static property for source path
LostExpeditionMap.src = "src/zerospace/map/2v2/lost-expedition-2v2.ts";
exports.default = LostExpeditionMap;
//# sourceMappingURL=lost-expedition-2v2.js.map