@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
24 lines • 751 B
JavaScript
;
/**
* Ascension 1v1 Map
* Ported from ascension_1v1.pkl
*/
Object.defineProperty(exports, "__esModule", { value: true });
exports.AscensionMap = void 0;
const map_js_1 = require("../../../engine/map.cjs");
class AscensionMap extends map_js_1.Map1v1 {
constructor() {
super();
this.name = "Ascension 1v1";
this.uuid = "550e8400-e29b-41d4-a716-446655440000";
this.xpTowers = 3;
this.fluxDistance = "medium-far";
this.mapSize = "small";
this.inLadderPool = true;
}
}
exports.AscensionMap = AscensionMap;
// Static property for source path
AscensionMap.src = "src/zerospace/map/1v1/ascension-1v1.ts";
exports.default = AscensionMap;
//# sourceMappingURL=ascension-1v1.js.map