UNPKG

@zerospacegg/iolin

Version:

Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

33 lines 1.34 kB
"use strict"; /** * Starport - Protectorate aviation facility for building air units * Advanced facility that produces Protectorate air units */ Object.defineProperty(exports, "__esModule", { value: true }); exports.Starport = void 0; const protectorate_js_1 = require("../../../../defaults/protectorate.cjs"); class Starport extends protectorate_js_1.ProtectorateProductionBuilding { constructor() { super(); this.hexiteCost = 100; this.fluxCost = 50; this.buildTime = 30; this.name = "Starport"; this.tier = "T2"; this.uuid = "0c4e5874-fe87-4dcc-b67a-36e94d973492"; this.hp = 1000; this.armor = 0; this.armorType = "building"; this.speed = 0; // Building relationships this.createdBy = ["faction/protectorate/unit/prot-build-drone"]; this.unlockedBy = ["faction/protectorate/building/prot-barracks"]; this.creates = ["faction/protectorate/unit/griffin", "faction/protectorate/unit/hammerhead"]; this.unlocks = ["faction/protectorate/unit/griffin", "faction/protectorate/unit/hammerhead"]; } } exports.Starport = Starport; // Static property for source path Starport.src = "src/zerospace/faction/protectorate/building/starport.ts"; exports.default = Starport; //# sourceMappingURL=starport.js.map