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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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"use strict"; /** * Airstrip - Advanced aviation facility that enables aerial support capabilities * Special building for air support operations and commander airstrike coordination */ Object.defineProperty(exports, "__esModule", { value: true }); exports.Airstrip = void 0; const protectorate_js_1 = require("../../../../defaults/protectorate.cjs"); class Airstrip extends protectorate_js_1.ProtectorateUltimateBuilding { constructor() { super(); this.hexiteCost = 100; this.buildTime = 15; this.name = "Airstrip"; this.tier = "T4"; this.uuid = "20b0c56f-df66-4e5f-97f0-133e111b1255"; this.hp = 1000; this.armor = 0; // Building relationships this.createdBy = ["faction/protectorate/unit/prot-build-drone"]; this.unlocks = []; } } exports.Airstrip = Airstrip; // Static property for source path Airstrip.src = "src/zerospace/faction/protectorate/building/airstrip.ts"; exports.default = Airstrip; //# sourceMappingURL=airstrip.js.map