@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
28 lines • 1.03 kB
JavaScript
;
/**
* Airstrip - Advanced aviation facility that enables aerial support capabilities
* Special building for air support operations and commander airstrike coordination
*/
Object.defineProperty(exports, "__esModule", { value: true });
exports.Airstrip = void 0;
const protectorate_js_1 = require("../../../../defaults/protectorate.cjs");
class Airstrip extends protectorate_js_1.ProtectorateUltimateBuilding {
constructor() {
super();
this.hexiteCost = 100;
this.buildTime = 15;
this.name = "Airstrip";
this.tier = "T4";
this.uuid = "20b0c56f-df66-4e5f-97f0-133e111b1255";
this.hp = 1000;
this.armor = 0;
// Building relationships
this.createdBy = ["faction/protectorate/unit/prot-build-drone"];
this.unlocks = [];
}
}
exports.Airstrip = Airstrip;
// Static property for source path
Airstrip.src = "src/zerospace/faction/protectorate/building/airstrip.ts";
exports.default = Airstrip;
//# sourceMappingURL=airstrip.js.map