@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
36 lines • 1.31 kB
JavaScript
"use strict";
/**
* Armory - Legion T2.5 tech building
* Advanced weapons facility that provides upgrades for Legion heroes
*/
Object.defineProperty(exports, "__esModule", { value: true });
exports.Armory = void 0;
const legion_js_1 = require("../../../../defaults/legion.cjs");
class Armory extends legion_js_1.LegionTechBuilding {
// Readonly properties
constructor() {
super();
this.hexiteCost = 100;
this.fluxCost = 25;
this.buildTime = 25;
this.buildCount = 1;
this.name = "Armory";
this.tier = "T2.5";
this.uuid = "cdc86f55-32a9-4cdd-a7a1-7c222522885d";
// Advanced weapons facility stats
this.hp = 1000;
this.armor = 1;
this.armorType = "building";
this.speed = 0;
// Relationships
this.createdBy = ["faction/legion/unit/legion-build-drone"];
this.unlockedBy = ["faction/legion/building/citadel"];
// Tech capabilities
this.providesUpgradesFor = ["faction/legion/hero/galavax", "faction/legion/hero/inquisitress", "faction/legion/hero/kraegar"];
// Lore - sacred weapon blessing facility
}
}
exports.Armory = Armory;
Armory.src = "src/zerospace/faction/legion/building/armory.ts";
exports.default = Armory;
//# sourceMappingURL=armory.js.map