@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
25 lines • 782 B
TypeScript
/**
* Brood Guard - Tanky melee unit which spawns Spiderlings upon taking damage. Attacks ground units.
* Built from incubator, spawns spiderlings when taking damage
*/
import { Attack, Passive, Upgrade } from "../../../../engine/ability.js";
import { GrellArmyUnit } from "../../../../defaults/grell.js";
export declare class BroodGuard extends GrellArmyUnit {
uuid: string;
static src: string;
readonly attacks: {
attack: Attack;
};
readonly passives: {
spiderlingSpawn: Passive;
biomassHeal: Passive;
};
readonly upgrades: {
extraHealth: Upgrade;
healthRegeneration: Upgrade;
doubleSpiderlings: Upgrade;
};
constructor();
}
export default BroodGuard;
//# sourceMappingURL=brood-guard.d.ts.map