@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
16 lines • 772 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
const mission_js_1 = require("../../../engine/mission.cjs");
class UnderFire extends mission_js_1.CoopMission {
constructor() {
super();
this.uuid = "44a0a082-faf9-47f1-a3f6-0c35b7646670";
this.name = "Under Fire";
this.shortName = "Under Fire";
this.description = "The Legion is intent on attacking a number of important historical sites of the Council. We must stop their invading ground troops and intercept their massive Dreadnoughts before they destroy the city.";
this.missionType = "assault-defense";
}
}
UnderFire.src = "src/zerospace/coop/mission/under-fire.ts";
exports.default = UnderFire;
//# sourceMappingURL=under-fire.js.map