@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
15 lines • 515 B
TypeScript
/**
* Engine - Barrel export for all engine classes and types
* Import everything from @engine for convenience
*/
export * from "./engine/core.js";
export * from "./engine/entity.js";
export * from "./engine/ability.js";
export * from "./engine/building.js";
export * from "./engine/faction.js";
export * from "./engine/map.js";
export * from "./engine/unit.js";
export * from "./engine/mission.js";
export * from "./engine/modifier.js";
export * from "./engine/mechanic.js";
//# sourceMappingURL=engine.d.ts.map