@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
27 lines • 841 B
TypeScript
/**
* Dread Raider - Fast T1 scout unit with thieve ability
* Fast-moving operative who redistributes wealth through hit-and-run tactics
*/
import { Attack, Spell } from "../../../../engine/ability.js";
import type { HotKey, Tier } from "../../../../engine/core.js";
import { DreadRaidersMercUnit } from "../../dread-classes.js";
declare class DreadRaider extends DreadRaidersMercUnit {
uuid: string;
static src: string;
readonly name: string;
readonly tier: Tier;
readonly hotkey: HotKey;
readonly hexiteCost: number;
readonly fluxCost: number;
readonly buildTime: number;
readonly buildCount: number;
readonly attacks: {
attack: Attack;
};
readonly spells: {
thieve: Spell;
};
constructor();
}
export default DreadRaider;
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