@zerospacegg/iolin
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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
61 lines • 2.35 kB
JavaScript
/**
* Cha'Kru Rageborn - Bio-energetic berserker with ABES combat enhancement system
* T2 earth-aligned warrior whose fury builds destructive power through combat
*/
import { Attack } from "../../../../engine/ability.js";
import { ChakruMercUnit } from "../../chakru-classes.js";
import ChakruTempleOfEarth from "../building/chakru-temple-of-earth.js";
class ChakruRageborn extends ChakruMercUnit {
constructor() {
super();
this.name = "Cha'Kru Rageborn";
this.tier = "T2";
this.hotkey = "";
this.hexiteCost = 225;
this.fluxCost = 125;
this.buildTime = 45;
this.buildCount = 2;
this.uuid = "46aa198b-12c3-4bf9-a64b-73944c0aefc1";
this.description = "Slams ground every 4th attack - damaging and slowing nearby enemy units.";
// Mutable properties (can be modified by upgrades)
this.shortName = "Rageborn";
this.hp = 625;
this.shields = 0;
this.armor = 2;
this.armorType = "medium";
this.speed = 550;
this.supply = 4;
// Relationships
this.createdBy = [ChakruTempleOfEarth.id];
this.unlockedBy = [ChakruTempleOfEarth.id];
// Primary melee attack - Primal fury strikes
this.attacks.attack = new Attack({
name: "Attack",
damage: 50,
cooldown: 1.8,
range: 200,
targets: ["ground"],
parentId: this.id,
parentUUID: this.uuid,
});
// Stomp attack - ABES powered area damage
this.attacks.stomp = new Attack({
name: "Stomp",
hotkey: "",
energyCost: 4,
energyType: "abes",
cooldown: 0,
damage: 25,
splash: { multiplier: 1.0, range: 375 },
targetMode: "around-self",
// @TODO: Add 4 second slow effect when engine supports statusEffect property in Attack type
description: "Explosive release of stored combat fury that shatters the ground and devastates nearby enemies",
parentId: this.id,
parentUUID: this.uuid,
});
}
}
// Static property for source path
ChakruRageborn.src = "src/zerospace/mercenary/chakru/unit/chakru-rageborn.ts";
export default ChakruRageborn;
//# sourceMappingURL=chakru-rageborn.js.map