@zerospacegg/iolin
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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
44 lines • 1.76 kB
JavaScript
/**
* Arandi Horned Mech - Interdimensional combat mech
* Perfect fusion of dimensional mastery and mechanical warfare
* The final unit completing the Arandi mercenary faction
*/
import { Attack } from "../../../../engine/ability.js";
import { ArandiMercUnit } from "../../arandi-classes.js";
class ArandiHornedMech extends ArandiMercUnit {
constructor() {
super();
this.name = "Arandi Horned Mech";
this.tier = "T1";
this.hotkey = "";
this.hexiteCost = 175;
this.fluxCost = 100;
this.buildTime = 35;
this.buildCount = 2;
this.uuid = "bc06f7b0-5707-4c28-81cd-adca4071b789";
this.description = "Weapon projectiles are slow but can pass through enemies damaging all on its way. Projectile travel distance slightly longer than weapon range. Attacks ground units.";
// Mutable properties (can be modified by upgrades)
this.hp = 350;
this.shields = 0;
this.armor = 2;
this.armorType = "heavy";
this.speed = 450;
this.supply = 3;
// TODO: Convert to getter - this.infuseCost = 7;
// Primary attack - Energy Pulsar
this.attacks.energyPulsar = new Attack({
name: "Energy Pulsar",
damage: 40,
range: 1300,
cooldown: 3,
targets: ["ground"],
description: "Channels interdimensional power to destabilize molecular bonds across dimensional barriers",
parentId: this.id,
parentUUID: this.uuid,
});
}
}
// Static property for source path
ArandiHornedMech.src = "src/zerospace/mercenary/arandi/unit/arandi-horned-mech.ts";
export default ArandiHornedMech;
//# sourceMappingURL=arandi-horned-mech.js.map