@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
13 lines • 368 B
TypeScript
/**
* Fractured Oasis 2v2 Map
* Ported from fractured_oasis_2v2.pkl
*/
import { Map2v2 } from "../../../engine/map.js";
export declare class FracturedOasisMap extends Map2v2 {
uuid: string;
static src: string;
readonly name = "Fractured Oasis 2v2";
constructor();
}
export default FracturedOasisMap;
//# sourceMappingURL=fractured-oasis-2v2.d.ts.map