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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Coastal Outpost 1v1 Map * Ported from coastal_outpost_1v1.pkl */ import { Map1v1 } from "../../../engine/map.js"; export class CoastalOutpostMap extends Map1v1 { constructor() { super(); this.name = "Coastal Outpost 1v1"; this.uuid = "1fb2fa46-ecf5-4a11-b968-5be2982c0dbd"; this.xpTowers = 3; this.fluxDistance = "medium-far"; this.mapSize = "normal"; this.inLadderPool = true; } } // Static property for source path CoastalOutpostMap.src = "src/zerospace/map/1v1/coastal-outpost-1v1.ts"; export default CoastalOutpostMap; //# sourceMappingURL=coastal-outpost-1v1.js.map