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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Ascension 1v1 Map * Ported from ascension_1v1.pkl */ import { Map1v1 } from "../../../engine/map.js"; export class AscensionMap extends Map1v1 { constructor() { super(); this.name = "Ascension 1v1"; this.uuid = "550e8400-e29b-41d4-a716-446655440000"; this.xpTowers = 3; this.fluxDistance = "medium-far"; this.mapSize = "small"; this.inLadderPool = true; } } // Static property for source path AscensionMap.src = "src/zerospace/map/1v1/ascension-1v1.ts"; export default AscensionMap; //# sourceMappingURL=ascension-1v1.js.map