UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Strider - Protectorate heavy transport and siege unit * Mobile infantry bunker with siege capabilities and advanced battlefield support systems */ import { Attack, Siege, Spell, Upgrade } from "../../../../engine/ability.js"; import type { HotKey, Tier } from "../../../../engine/core.js"; import { ProtectorateArmyUnit } from "../../protectorate-classes.js"; export declare class Strider extends ProtectorateArmyUnit { uuid: string; static src: string; readonly name: string; readonly tier: Tier; readonly hotkey: HotKey; readonly hexiteCost: number; readonly fluxCost: number; readonly buildTime: number; readonly supply: number; get infuseCost(): number | undefined; readonly attacks: { attack: Attack; }; readonly spells: { unload: Spell; }; readonly sieges: { siegeMode: Siege; }; readonly upgrades: { infantryArmor: Upgrade; fieldDeployment: Upgrade; }; constructor(); } export default Strider; //# sourceMappingURL=strider.d.ts.map