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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Cyclops - Heavy mech with advanced charging beam weapon system * Precision targeting unit with charge-up attack mechanics */ import type { HotKey, Tier } from "../../../../engine/core.js"; import { ProtectorateArmyUnit } from "../../protectorate-classes.js"; export declare class Cyclops extends ProtectorateArmyUnit { uuid: string; static src: string; readonly name: string; readonly tier: Tier; readonly hotkey: HotKey; readonly hexiteCost: number; readonly fluxCost: number; readonly supply: number; readonly buildTime: number; get infuseCost(): number | undefined; constructor(); } export default Cyclops; //# sourceMappingURL=cyclops.d.ts.map