@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
21 lines • 700 B
TypeScript
/**
* Cyclops - Heavy mech with advanced charging beam weapon system
* Precision targeting unit with charge-up attack mechanics
*/
import type { HotKey, Tier } from "../../../../engine/core.js";
import { ProtectorateArmyUnit } from "../../protectorate-classes.js";
export declare class Cyclops extends ProtectorateArmyUnit {
uuid: string;
static src: string;
readonly name: string;
readonly tier: Tier;
readonly hotkey: HotKey;
readonly hexiteCost: number;
readonly fluxCost: number;
readonly supply: number;
readonly buildTime: number;
get infuseCost(): number | undefined;
constructor();
}
export default Cyclops;
//# sourceMappingURL=cyclops.d.ts.map