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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Bastion - Protectorate heavy infantry unit * Heavily armored defensive specialist with powerful weaponry and tactical positioning abilities */ import type { Tier } from "../../../../engine/core.js"; import { ProtectorateArmyUnit } from "../../protectorate-classes.js"; export declare class Bastion extends ProtectorateArmyUnit { uuid: string; static src: string; readonly name: string; readonly tier: Tier; readonly supply: number; readonly hexiteCost: number; readonly fluxCost: number; readonly buildTime: number; get infuseCost(): number | undefined; constructor(); } export default Bastion; //# sourceMappingURL=bastion.d.ts.map