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@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Prefect Aster - Battlefield engineer hero specializing in tactical construction and area control * Hero unit with construction capabilities and combat support abilities */ import { Attack, Spell } from "../../../../engine/ability.js"; import { ProtectorateHeroUnit } from "../../protectorate-classes.js"; import { LightTurret } from "../building/light-turret.js"; export class PrefectAster extends ProtectorateHeroUnit { get shortName() { return "Aster"; } constructor() { super(); this.name = "Prefect Aster"; this.uuid = "8f8dce4f-0c74-4080-aed4-de99ce1933fd"; this.hp = 130; this.shields = 130; this.armorType = "medium"; this.speed = 500; this.stunResist = 50; // Construction capabilities this.creates = [LightTurret.id]; this.attacks.attack = new Attack({ name: "Attack", damage: 16, cooldown: 1.0, range: 1200, targets: ["ground", "air"], parentId: this.id, parentUUID: this.uuid, }); this.spells.stunBlast = new Spell({ name: "Stun Blast", description: "The blast deals 50 damage and stuns enemies in a small area for 3s", hotkey: "Z", damage: 50, cooldown: 20, range: 800, targets: ["ground"], parentId: this.id, parentUUID: this.uuid, }); this.spells.constructLightTurret = new Spell({ name: "Construct Light Turret", description: "Construct a Light Turret which slows and attacks enemies.", hotkey: "C", cooldown: 75, targets: ["map"], parentId: this.id, parentUUID: this.uuid, }); } } // Static property for source path PrefectAster.src = "src/zerospace/faction/protectorate/hero/prefect-aster.ts"; export default PrefectAster; //# sourceMappingURL=prefect-aster.js.map