UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Research Lab - Protectorate basic technology building * Primary research facility that unlocks fundamental technologies and unit upgrades */ import { ProtectorateTechBuilding } from "../../protectorate-classes.js"; import { Bastion } from "../unit/bastion.js"; import { Commando } from "../unit/commando.js"; import { ProtBuildDrone } from "../unit/prot-build-drone.js"; import { ProtBarracks } from "./prot-barracks.js"; export class ResearchLab extends ProtectorateTechBuilding { constructor() { super(); this.name = "Research Lab"; this.tier = "T1.5"; this.hexiteCost = 100; this.fluxCost = 25; this.buildTime = 22; this.buildCount = 1; this.uuid = "1f2d6c08-bb05-402f-8bb7-9232c3083ded"; this.hp = 1000; this.shields = 0; this.armorType = "building"; // Building relationships this.createdBy = [ProtBuildDrone.id]; this.unlockedBy = [ProtBarracks.id, "faction/protectorate/building/supply-platform"]; this.unlocks = [Bastion.id]; // Provides upgrades for this.providesUpgradesFor = [Commando.id, Bastion.id]; } } // Static property for source path ResearchLab.src = "src/zerospace/faction/protectorate/building/research-lab.ts"; export default ResearchLab; //# sourceMappingURL=research-lab.js.map