UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Factory - Protectorate vehicle production facility * Tier 2 production building that manufactures combat vehicles and mechs */ import { ProtectorateProductionBuilding } from "../../protectorate-classes.js"; import { Hellfire } from "../unit/hellfire.js"; import { Ironwing } from "../unit/ironwing.js"; import { Predator } from "../unit/predator.js"; import { ProtBuildDrone } from "../unit/prot-build-drone.js"; import { Titan } from "../unit/titan.js"; import { AdvancedFactory } from "./advanced-factory.js"; import { MechanicalResearchLab } from "./mechanical-research-lab.js"; import { ProtBarracks } from "./prot-barracks.js"; export class Factory extends ProtectorateProductionBuilding { constructor() { super(); this.name = "Factory"; this.tier = "T2"; this.unlocksMercTier = "T2"; this.hexiteCost = 125; this.fluxCost = 50; this.buildTime = 40; this.uuid = "5b1cd428-e8f0-4985-b21d-dd13023b1f1c"; this.hp = 1200; this.shields = 0; this.armorType = "heavy"; // Production capabilities this.creates = [Predator.id, Ironwing.id, Hellfire.id, Titan.id]; // Building relationships this.createdBy = [ProtBuildDrone.id]; this.unlockedBy = [ProtBarracks.id]; this.unlocks = [Predator.id, Ironwing.id, Hellfire.id, AdvancedFactory.id, MechanicalResearchLab.id]; } } // Static property for source path Factory.src = "src/zerospace/faction/protectorate/building/factory.ts"; export default Factory; //# sourceMappingURL=factory.js.map