@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
37 lines • 1.27 kB
JavaScript
/**
* Sacrificial Site - Sacred healing altar
* Hero-created structure that restores Legion forces through divine blessing
*/
import { Heal } from "../../../../engine/ability.js";
import { LegionSpecialBuilding } from "../../legion-classes.js";
import Galavax from "../hero/galavax.js";
export class SacrificialSite extends LegionSpecialBuilding {
constructor() {
super();
this.name = "Sacrificial Site";
this.hexiteCost = 50;
this.fluxCost = 0;
this.buildTime = 15;
this.buildCount = 1;
this.uuid = "7ef26777-d15e-4877-b5e9-7b9631f92aba";
// Sacred healing altar stats
this.hp = 150;
this.armor = 2;
this.armorType = "building";
this.speed = 0;
// Relationships - created by hero
this.createdBy = [Galavax.id];
// Continuous healing ability
this.heals.heal = new Heal({
name: "Heal",
healing: 15,
cooldown: 1,
parentId: this.id,
parentUUID: this.uuid,
});
// Lore - hero-created sacred healing
}
}
SacrificialSite.src = "src/zerospace/faction/legion/building/sacrificial-site.ts";
export default SacrificialSite;
//# sourceMappingURL=sacrificial-site.js.map