UNPKG

@zerospacegg/iolin

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Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)

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/** * Special Augmentation Pool - Grell T3.5 tech building * Elite bio-enhancement facility that inherits from base tech building */ import { GrellTechBuilding } from "../../grell-classes.js"; import Reaver from "../unit/reaver.js"; import Seedling from "../unit/seedling.js"; import Weaver from "../unit/weaver.js"; import LargeIncubator from "./large-incubator.js"; export class SpecialAugmentationPool extends GrellTechBuilding { constructor() { super(); this.name = "Special Augmentation Pool"; this.tier = "T3.5"; this.hotkey = "C"; this.hexiteCost = 100; this.fluxCost = 75; this.buildTime = 40; this.uuid = "22d03f08-e363-4f1f-82e1-0f4e8546f857"; this.shortName = "Spc. Aug Pool"; this.hp = 1000; // Unlocks units this.unlocks = [Weaver.id, Reaver.id]; this.createdBy = [Seedling.id]; this.unlockedBy = [LargeIncubator.id]; // Provides upgrades for units this.providesUpgradesFor = [Reaver.id, Weaver.id]; // All other stats (armor, biomass, etc.) inherited from base GrellTechBuilding class } } // Static property for source path SpecialAugmentationPool.src = "src/zerospace/faction/grell/building/special-augmentation-pool.ts"; export default SpecialAugmentationPool; //# sourceMappingURL=special-augmentation-pool.js.map